Welcome to Monet Rosenberg's Portfolio Website!

20 || They/He || Nonbinary

BatWhiskers

TBA

Yeopress

Don't Play Koi T-Shirt

A t-shirt design for Yeopress to sell. Photos of printed version TBA.

Contained Beasts Stickers & T-shirt

Individual stickers and a combined t-shirt design for Yeopress to sell. Photos of printed versions TBA.

Whimsi Bug Stickers

A set of sticker designs for Yeopress to sell. Photos of printed versions TBA.

Junior Studio

Seven Things

As a warm up assignment we were asked to make 7 artworks, each the opposite of the previous artwork. The first artwork was based on a randomized three word prompt. Mine was "Connected Colorful Continent".

Project 1 - Gargoyle's in Oberlin (A Comic)

For my first project I am developing and producing a graphic novel about gargoyles in Oberlin.

3D Modelling

Still Life

To learn how to model and texture each student created a still life with a variety of objects in it. I chose various plants, plastic bottles, and aluminum cans as my subjects.

Busts

To work on making characters we were asked to make one bust using blender's sculpt tool, one self portrait using manually shaped faces, and one bust of our choosing.

Character Modeling

We were assigned to model in low-poly the character we would animate in our final. I opted to also take the opportunity to learn how to use blender's rendering features to give a retro pixellated effect.

Rigging and Animation

Last we rigged and animated the characters dancing. I chose to have my character spin and shuffle.

Risograph

Scanned Layers and Collaborative Editions

Left: A two color print designed on paper and scanned into the riso machine to print.Right: A two layer print in fluorescent pink and indigo made by my peer Isabella Moss with a two layer addition in yellow and fluorescent pink by myself.

Digital and Photo Layers

4 digital layers using a combination of illustrated and photographed elements. Left is yellow, aqua, scarlet and indigo. Right is fluorescent orange, aqua, fluorescent pink, and indigo.

Collaborative Book

The Riso class came up with a book title and then every student was tasked with designing four pages related to that idea. The title we came up with was "Instruction Soup 13 approaches for the leftover soul". Below is the book cover which was designed by my peer Dosi Weed and colored by myself.

These are the pages I contributed. The first and last are each four colors, fluorescent pink, aqua, yellow and indigo, the internal spread is just fluorescent pink and indigo. This design was made digitally and sent to the riso from a computer.

Distributed Work

The final assignment was to make something that would be distributed, either a poster/flyer or a zine. I made two zines. One is a fiction zine containing my ideas of cryptids of Oberlin, and the other is a zine for a change in the stylization of Oberlin's mascot, Yeobie. The Yeobie zine was designed digitally and sent to the printer from a computer. The Cryptid zine was hand drawn and assembled with some print-and-collaged elements added in (mainly the photographs and the text)

College Dorm Rooms

Freshman Year

Sophomore Year

Screenprinting

Project 1

2 color minimum, two editions of 5, one edition with a reduction. The image needed to be inspired by the artworks in the Allen Memorial Art Museum.

Project 2

5 color minimum, must include a manipulated photograph, edition of 15. (I managed an edition of 7)

Project 3

6 pulls minimum, experimenting with monotype. Series of at least 10.

Project 4

4 pulls minimum, distributed media. (stickers)

Project 5

Final Project, proposed. Materials printed on: cotton fabric, tyvek & shrink plastic

Art Hop

1 pull, printed on various materials

Intro to Sequential Illustration

Choice of Moment: 3 Panel Comic Strips

In this assignment I was tasked to select three moments from one episode of the TV show Atlanta transform into 3 panel comics. The episode I chose is "Juneteenth".

Character Building, Facial Expressions & Body Language

The task was to design two characters, and then create a comic including only one of them, on the phone with the other, where they can only use the words/phrases "Yes, No, Of course, Uh huh, Okay, Fine, Yeah"

Monologue Project

We had to reinterpret a monologue into comic form, with an emphasis on exploring how text interacts with image in comics. The text in this comic is from a ted talk by Antony Gormley called "Sculpted space, within and without"

Pitch Project

We were asked to come up with a comic premise and produce a cover, two character designs with 3 expressions each, and two one page comics characterizing them.

Intermediate Design

Black and White Advertising

The assignment was to be rendered in grayscale, show a strong range of values, focus on good composition, and advertise a product of our choosing.

I designed a sanrio-style mascot as my marketing strategy. Her name is Snip and she would be part of a series of sea creature inspired children's craft supplies mascots.

Promotional Poster

Two posters had to be designed, one for the movie "Sinners" and the other for a media of our choosing. I chose to design a poster for a hypothetical album I would like to release someday under the artist name "Catboy Prophet"

Palette and Mood

The same image was to be created in two different palettes, each conveying a different idea or mood. This class originally had a concept art project in the syllabus that we did not get to, so I made my image also a vertical slice of a video game scene that is 2.5D. The assets were drawn and animated in Procreate, and the game scene was assembled in Godot.

Magazine

In this final project I was asked to pick an article and create a magazine cover and two illustrations inspired by it.

New Media Writing

New Media Writing is a creative writing class focused on writing in collaboration with digital mediums.

Combinatory Poetry

Something Died in This Website is a website of combinatory poetry. Most elements of the site are randomized. It examines themes of grief, cyberbullying, and parasociality.

Hypertext

Magician Exorcism is an as of now unfinished piece of hypertext written in Undum, a niche hyptertext framework with poorly written documentation. This project is as of now about 1/3 finished. It tackles themes of OCD, paranoia, anxiety, and social pressures. It is heavily inspired by the works of Porpentine Charity Heartscape.

Platform Sabotage

617-4MURDER is a real, callable phone number that uses Twillio to act as a sort of audio point-and-click murder mystery.

617-4MURDER

Audiovisual Writing

Moths is a short film I wrote, directed, edited, produced and acted in. The camera work was done by two of my peers. The film tackles questions about conformity and nonbinary identity through a dialogue.

Video

Free Choice

NAWO/Limit Enhancer is a multimedia work of dystopian fiction. The experience includes a Decker file, a website, and a layered paper doll that the participant is expected to dissect.

Commercial Screenprinting

Over Winter Term in 2026 I printed a bunch of stickers, keychains, and some posters to sell at the next makers market. I got really comfortable in the reproducible media lab and learned a lot about screen printing effectively and efficiently.

As a theme to guide this project I decided to make some characters that were unconventional werewolves, as in they transform into funnier, nicher animals.

Wereshrimp

Because this character is a wereshrimp, I wanted to reflect that in their posture. Because of that I gave them a gaming hobby because I thought that would be funny and relatable to people.

Keychain - 5 layers

Stickers - 4 layers

Poster - 2 layers

Weregecko

Since the wereshrimp characters is more meek, I made the gecko more audacious. They're bold and playful, both with their fashion and poses. The weregecko is specifically inspired by the satanic leaf tailed gecko.

Keychain - 5 layers

Sticker - 4 layers

Werecicada

For the third character in the crew, I designed a werecicada. They're loud and energetic. I thought the green would make a nice contrast to the other characters being red and pink.

Keychain - 5 layers

Stickers - 4 layers

Im in Love with the Process of Creating Stickers

I decided to make a couple more "generic" items, one of which being a more general sticker. I've seen lots of anti gen AI stickers but fewer stickers focused around why art made by the human hand is so wonderful. These stickers celebrate that. They are also monotype. They are single layer.

Albino Squirrel Keychain

Obies love albino squirrels! These squirrels are posed to look as though they are hanging onto their keychain. They are three layers.

Additional Winter Term Screenprinting

I also made some fun stuff for myself and my friends while I had lab access.

Moleman Stickers and Cards

This is a funny character I came up with with my friend Micah. These have just one layer.

Flags

My friend Micheal made a film for Winter Term and asked me to make him a flag for it. These are three layers.

Sona Prints

I redesigned my characters I use to represent myself and decided to print them for fun. They're on some tyvek I had left over from another project and french paper. Each character has three layers.

AP 2D Art and Design

2022-2023

My Investigation:

How can I depict Mothman, a cryptic creature originating in Point Pleasant West Virginia, in my work? Mothman's hometown holds a Mothman festival every year and maintains a museum about him. I chose Mothman for my investigation because I love mysteries and the supernatural. Mothman's already existing legend, and blanks for development, made him a prime character to build upon for my investigation. I connect personally to Mothman because he is a supernatural creature living in a regular town. He represents a feeling of having more potential than the place you live.

I experimented with presenting Mothman in many different styles, exploring different versions of Mothman, and expanding upon his character and personality while still representing his original legend and origins. I also revised two of my artworks to make them stronger while still maintaining their core concepts after gaining more practice with depicting Mothman. A miniseries within my investigation further develops his imagined species.

AP 3-D Art and Design

2023-2024

My Investigation:

How can I synthesize my experiences and interests growing up, as well as hopes for the future, with marketing both of the self and of products that are sold to people to define them?

Above are the initial sketches for each of the five dolls. The first two represent the past, the third represents the present, and the last two represent the future.

My goal is to create detailed, fantastical versions of myself based on different times in my life in the form of dolls in packaging to explore the ways I have changed as a person over time and the ways that capitalism affects identity.

Final Works:

Installation + extras:

The installation was intended to capture a chaotic and frenzied workspace. Environmentally storytelling about the artist who had designed the dolls for the company. (which reflected my journey completing them for the class)

I created a simplified image of each of the characters which I then pressed onto pins for people to take when they visited.

Original Characters

Character design is what I do best! I spend a lot of time designing monsters, people, and robots as well as the worlds they inhabit.

Assorted Characters

Sometimes I design characters without stories larger than themselves. This is a collection of designs that don't belong anywhere in particular but were fun to design!

Fruit club is a work in progress comic about a mystery in Eclipse Academy, a high school for magical monsters far out in space. It centers around a young nonbinary teenager named Lemon who loves to explore and is determined to learn more about the abandoned basement floors of the school they attend. In the process they team up with their best friends Strawberry and Cherry and meet a large cast of other characters that attend the school.

Character Sheets

Illustrations

Zombie & Bea

Both Images above are pen + highlighter over a collaged background.

Zombie & Bea is a work in progress comic about Earth in the year 2040. A quick spreading zombie plague has swept the globe and only a few human settlements remain. Due to massive shutdowns of power grids and new solutions needing to be found to navigate the dangerous outdoors, many of these settlements have become cowboy-like. They opt for horses over cars to more easily herd zombies away from civilization and not be caught by them. The comic centers around two characters, Bea, a reliable cowgirl, and Zombie, a nonbinary person with a strange condition where they have been infected by the zombie virus but have not yet lost their mind. In a dangerous misunderstanding, Bea nearly kills Zombie before realizing that they could talk. The two then quickly became adventuring buddies, seeking a cure or treatment for Zombie so they don't decay further.

Bopixels

Bopixels are an original robot species inspired by the toy Bop-it!

Above is a collage of scanned sketches of different bopixel designs and illustration ideas.

Havik

Havik was invented for an assignment at the National High School Game Academy in which art track students were tasked with inventing and building a world to be used as the setting for an interactive game. Each student made a pitch and then worked in groups where one member's idea was selected. My world, Havik was selected to be expanded on by my group.

Havik is a world in which many different species developed sentience at the same time and became very technologically advanced. Ryder, the main character of this world, lives in Janex, the most technologically advanced city in the world and a major research hub. The city is overbearing and authoritarian, often harming its citizens. One of the major research facilities, Halcreum Labs, recently discovered a resource that could change everything, magic. Ryder strives to find this research and give it to the citizens of Janex.

Ryder was born in Janex and is well versed in the city’s patterns. They engage in a few online subcultures associated with the city and occasionally attend meetups with teenagers who are also interested in tech, hacking, and electronic based fashion.

All art shown is my own, project was invented in collaboration with students at NHSGA

Game Art

I have helped make a lot of games. I focus the most on concept art, character design, and sprite work. Sometimes I code.

Lonesome

WIP

Secret Tome

WIP

Sparks and Roses

Sparks & Roses (working title) is a visual novel about magical girls in a zombie apocalypse. These characters were originally created to fit into a world created by Strawbearry Stabwound on youtube for a contest (see below). Unfortunately due to outside factors, the visual novel I had been planning to submit could not be completed in time. These characters are now planned to be repurposed for a new story.

Sparks & Roses centers around two magical not-exactly-girls trying their best to save the world from apocalypse.

Princess Metamorphosis

Princess Metamorphasis is a visual novel that was imagined, written, illustrated, and almost completed in under 12 hours. It was created for Arlington High School's annual Hackathon with the goal of helping a local community member in mind.This game was made by myself and my brother to help educate young people about recycling. By combining a fun kid friendly premise (magical girls) with educational content we hoped to inspire kids and tweens to think more about recycling and their community.

Skeleton Game

Skeleton Game (working title) is a Metroidvania-style game that I am building along with a few friends from NHSGA. When developing the main character’s design, I experimented with style, outfit elements, and palette before creating a final turnaround.

Seeds & Spells

Seeds & Spells was a game pitched and conceptualized at the National High School Game Academy in 2023. Although not brought to fruition, the concept art I made for the project remains. The game would have been a mobile tower defense and farming fusion, themed around a witch casting spells to protect her garden.

All art shown is my own, project was invented in collaboration with students at NHSGA

The Practice Room

The Practice Room is a mini game experiment that focuses on Amalthea, the guitarist featured in Valentine's Crush as she practices for their next show. The gameplay is inspired by Guitar Hero. It was made as my first project for AP computer science A.

Cozy Quarrel is an RPG Maker game that I developed for Winter Melon Jam 2022. It was a 48 hour game jam with a 24 hour extension with deducted points. In that time I not only created Cozy Quarrel but also learned RPG Maker from scratch. The game is an RPG that centers around 4 drink themed characters having a pillow fight over a drink cozy.

Headshots

Sprites

Gameplay

The Game can played in browser here:

Valentine Crush is a visual novel and dating sim that I developed independently on Code.org for my AP CSP portfolio. It is about trying to find a date for the upcoming Valentine’s Day dance and helping all of the characters as they prepare for the dance.

The Game can played in browser here:

Cryptid Court is a point and click/ logic reasoning game about cryptids trying to solve a crime while exploring the injustices of the court system. I was the artist for a team that created this game in one day for my high school's first Hackathon!

Pillow KO

Pillow KO is a fast paced fighting game created for the one week long lightning round at NHSGA. The team was tasked with making a game based on PunchOut, the classic arcade game. I worked as one of two artists and was in charge of character design, concept art, the player sprite animations, and the background. The game centers on two sisters who are having a pillow fight at a sleepover.

The Game can played in browser here:

All art shown is my own, project was invented in collaboration with students at NHSGA

Produced by:

Monotony is an eye tracking psychological horror game produced for the National High School Game Academy over the course of four weeks. It centers around an overtired college student who is being plagued by eldritch horrors haunting their vision. The player is tasked with completing boring everyday objectives while not looking at the colorful monsters invading their screen. I worked as one of two artists on the project. I created the sprites, animation, a font, and logos, as well as collaborated with my co-artist on the concept art. Won Best Visual Gameplay at NHSGA.

Style Guide for the project as well as some of the initial sprites.

Animated monster parts that could be later collaged together for the avoidable horrors.

Normal and corrupted pop-ups for the email reply minigame.

Posters for the room seen in the game's intro.

All art above is my own

Gameplay examples.

Enviroments created by collaborating artist

Concept Art 1

environment of image above created by collaborating artist

Concept Art 2

Enviroment of image above was created by collaborating artist

Game over animation.

Project was invented in collaboration with students at NHSGA

Miscellaneous

Illustration & Design

Collage

Animation

3D Art

I work primarily in 2D but occasionally work in 3d, particularly on costuming, clothing, and art dolls.

Art Dolls

Other

Comics